3D Design: Ceramics
3D Design: Ceramics
Understanding Ceramics
- Apprehend the basis of ceramics as an area of three-dimensional design, focusing on the creation of functional and/or decorative objects from clay.
- Understand the primary ceramic techniques including slip casting, slab building, coiling, and wheel throwing.
- Explore glazing and firing processes, including the role of the kiln and the effect different temperatures can have on the final product.
- Delve into historic and contemporary ceramics from different cultures, recognising common techniques, styles, and motifs.
- Gain insight into practical and aesthetic considerations in ceramics, like the balance between function, form, and decoration.
Skills in Ceramics
- Perfect the ability to develop and execute designs in clay, with accuracy and attention to detail.
- Show facility in using clay and related tools to produce ceramic works that reflect an understanding of three-dimensional form.
- Demonstrate aptitude in experimenting with ceramic techniques and processes to generate diverse visual effects.
- Exhibit the skill of evaluating and refining your work, learning from trial and error in a cyclic process.
- Gain ability and confidence in presenting your ceramic creations, verbally and/or in written form, articulating processes, choices, and ideas effectively.
Applied Knowledge in Ceramics
- Acquaint yourself with health and safety guidelines associated with the use of ceramics materials and the firing process.
- Develop judgement in selecting appropriate clays, glazes and firing methods for specific results, considering factors like texture, colour, and durability.
- Learn to correlate the principles of art and design (including elements of colour, line, shape, and form) to ceramics, creating more effective and engaging pieces.
- Understand and incorporate factors such as cultural awareness, ethical considerations, and environmental impact into your pieces.
- Leverage critical analysis skills to evaluate your own work, as well as the work of others. This includes being able to give and receive constructive feedback, and apply this feedback into improved designs.