Manual drawing techniques (sketching, perspective, orthographic projection, isometric drawing, shading, rendering)

Manual drawing techniques (sketching, perspective, orthographic projection, isometric drawing, shading, rendering)

Manual Drawing Techniques

Sketching

  • Sketching is a rapid method of freehand drawing that is not meant to be a finalised work.
  • It is often used to experiment with ideas and visualize concepts quickly.
  • Key tools include pencils, pens, markers, and charcoals, among others.
  • Basic techniques cover construction lines, contour lines, and hatching for texture and shading.

Perspective Drawing

  • Perspective drawing provides a three-dimensional view of an object on a two-dimensional surface.
  • There are three types of perspectives: one-point, two-point, and three-point perspective.
  • One-point perspective has a single vanishing point and is used mainly for interiors or when the facing side is the most important.
  • Two-point perspective has two vanishing points and is often used for buildings.
  • Three-point perspective adds a third vanishing point, usually for exaggerated perspectives or when viewed from great distances or heights.

Orthographic Projection

  • Orthographic projection involves creating two-dimensional representations of three-dimensional objects.
  • It includes plan, front and side views.
  • The drawings are created to scale and are used to accurately represent the shape and dimensions of an object.
  • A key characteristic is that it shows each feature of the object without any distortions.

Isometric Drawing

  • Isometric drawing is a method of visually representing three-dimensional objects in two dimensions.
  • They retain the actual measurements and scale and can represent height, width, and depth in a single view.
  • In isometric projection, all the lines are drawn at 30 degrees from the base line and all verticals remain vertical.

Shading and Rendering

  • Shading is the technique of using different tones to suggest light and shadow.
  • It helps to make objects appear more three-dimensional by adding a sense of depth.
  • Rendering can be viewed as an advanced form of shading that involves adding colour and texture.
  • Techniques cover hatching, cross-hatching, stippling, blending, shading with the edge of a pencil, and others.