Kinematics

Kinematics

Basic Concepts

  • Kinematics is a branch of mechanics that investigates the motion of objects without considering the forces that cause the motion.
  • Distance is a measure of total path covered by an object irrespective of the direction, while displacement refers to the overall change in position of an object.
  • Speed is defined as the rate of change of distance with respect to time, whereas velocity is the rate of change of displacement with time. Velocity takes into account direction.
  • Acceleration is the rate of change of velocity with respect to time. If it is positive, velocity is increasing. If negative, velocity is decreasing.

Equations of Motion

  • There are three main equations of motion, also known as kinematic equations.
  • The first equation of motion: v = u + at, where v is the final velocity, u is the initial velocity, a is acceleration, and t is time.
  • The second equation of motion: s = ut + 0.5at^2, where s is displacement.
  • The third equation of motion: v^2 = u^2 + 2as.

Projectile Motion

  • Projectile motion >ccurs when an object with initial velocity is subject to an acceleration due to gravity.
  • The path followed by a projectile is known as trajectory.
  • The peak height reached by a projectile is called maximum height and the horizontal distance covered is range.
  • The time of flight (total time the projectile stayed in air) and maximum height are independent of the range.

Use of Graphs

  • Graphs of motion help us visualise changes in velocity, acceleration and displacement.
  • Gradient of a displacement-time graph gives velocity. Similarly, the gradient of a velocity-time graph gives acceleration.
  • The area under a velocity-time graph reveals displacement.
  • When dealing with rapidly changing acceleration (or jerk), jerk-time graphs can be used.