Kinematics
Kinematics
Basic Concepts
- Kinematics is a branch of mechanics that investigates the motion of objects without considering the forces that cause the motion.
- Distance is a measure of total path covered by an object irrespective of the direction, while displacement refers to the overall change in position of an object.
- Speed is defined as the rate of change of distance with respect to time, whereas velocity is the rate of change of displacement with time. Velocity takes into account direction.
- Acceleration is the rate of change of velocity with respect to time. If it is positive, velocity is increasing. If negative, velocity is decreasing.
Equations of Motion
- There are three main equations of motion, also known as kinematic equations.
- The first equation of motion: v = u + at, where v is the final velocity, u is the initial velocity, a is acceleration, and t is time.
- The second equation of motion: s = ut + 0.5at^2, where s is displacement.
- The third equation of motion: v^2 = u^2 + 2as.
Projectile Motion
- Projectile motion >ccurs when an object with initial velocity is subject to an acceleration due to gravity.
- The path followed by a projectile is known as trajectory.
- The peak height reached by a projectile is called maximum height and the horizontal distance covered is range.
- The time of flight (total time the projectile stayed in air) and maximum height are independent of the range.
Use of Graphs
- Graphs of motion help us visualise changes in velocity, acceleration and displacement.
- Gradient of a displacement-time graph gives velocity. Similarly, the gradient of a velocity-time graph gives acceleration.
- The area under a velocity-time graph reveals displacement.
- When dealing with rapidly changing acceleration (or jerk), jerk-time graphs can be used.