Calculating a Vector Product
Calculating a Vector Product
Basics of Vector Products
- A vector is an object with both magnitude (size) and direction.
- The vector product (or cross product) is a binary operation on two vectors in three-dimensional space.
- The cross product of vectors A and B is written as A × B.
Properties of the Vector Product
- The vector product A × B gives a vector which is perpendicular (at a right angle) to both A and B.
- The magnitude (length) of A × B is equal to the area of the parallelogram with A and B as sides.
- The direction of the vector product is given by the right-hand rule. If the fingers of the right hand are curled from the first vector A to the second vector B, the thumb gives the direction of A × B.
Calculation of the Vector Product
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In Cartesian coordinates, if A = (A1, A2, A3) and B = (B1, B2, B3), then the cross product A × B can be found by calculating the determinant of following matrix:
| i j k | | A1 A2 A3| | B1 B2 B3|
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Expand the determinant to find the i, j, and k (or x, y, z) components of the cross product.
Misc Properties of Vector Products
- The cross product is not commutative - A × B ≠ B × A.
- The cross product is distributive over addition - A × (B + C) = A × B + A × C.
- There is not a general associative law for the cross product - A × (B × C) ≠ (A × B) × C.
Application of the Vector Product
- Vector products are useful in physics and engineering to describe rotational motion and to compute torque.
- In computer graphics, vector products are used to compute lighting conditions and render 3D models.
Note
Remember to always use the right-hand rule to find the direction of the cross product and the rules for this operation with vectors.