Film: The Jungle Book (2016)
Film: The Jungle Book (2016)
Overview of The Jungle Book (2016)
- The Jungle Book (2016) is a live-action/CGI adventure film produced by Walt Disney Pictures.
- It is a reimagining of the 1967 animated film, based on Rudyard Kipling’s collective works.
- The adaptation was released on April 15, 2016, directed by Jon Favreau and written by Justin Marks.
- The live-action storytelling allowed for a more complex narrative where Mowgli juggles his identity between the human and animal world.
Production
- The impressive production was completed by Moving Picture Company (MPC) and Weta Digital who crafted realistic animals and environments.
- The cast boasts a suite of well-known actors, including Bill Murray, Ben Kingsley, and Scarlett Johansson, who provided their voices for the animated characters.
- John Debney composed the film’s score, including new versions of the old songs from the 1967 film.
- The technology used in creating lifelike yet talking animals was a huge achievement and helped in making the film a visual spectacle.
Distribution and Exhibition
- The Jungle Book (2016) was distributed in various formats including 3D and IMAX 3D, making it a big spectacle for audiences, and maximising profits.
- It was also later distributed on numerous home video formats, and is now available on streaming platforms, most prominently Disney+.
- The film had a significant number of tie-ins including video games and merchandise, maximising the commercial potential.
Reception and Impact
- It grossed over $966 million globally, with a budget of $175 million, making it one of the highest-grossing films of 2016.
- The Jungle Book (2016) was praised for its visual effects, performances, and emotional depth, unlike the mixed reviews of the original.
- This film’s success encouraged Disney to remake other classics in a live-action/ CGI format such as The Lion King and Aladdin.
Media Context
- The inclusivity of ethnic casting in a mainstream film, though subtle, points to a shifting context in Hollywood concerning representation.
- The film is a clear representation of the advancement in digital effects technologies in the 21st century.
- The anthropomorphising of animals to express human emotions is a continued trait seen in Disney and indicates society’s sophisticated interaction with digital content.
Audience
- The film appealed to a broad audience landscape, from young children entranced by the talking animals, to adults appreciative of the complex narrative and visual spectacle.
- The 2016 remake was successful in catering to nostalgic audiences familiar with the original, while also engaging younger, fresher audiences.
- The high-end voices and realistic CGI lending themselves to children’s appeal while the darker, layered narrative attracted mature viewers.
Marketing
- Marketing focused on the visuals of the gothic jungle and talking animals to stimulate intrigue amongst potential viewers.
- Extensive merchandise including toys, clothes, and games was made available to further market the film.
- Promotional tie-ins with various brands including Airbnb and Subway along with an interactive site promoted the film to wider audiences.