Pokemon Go
Pokemon Go’s Impact on Society
- Pokemon Go’s release in 2016 proved to be a major social phenomenon.
- The game used augmented reality (AR) technology to bring the popular Pokemon franchise into real world settings.
- Enabled users to catch virtual Pokemon and interact with locations called “PokeStops” and “Gyms” in their local environment.
- Gamification of the outdoors, encouraging players to explore their local area and visit landmarks.
Production Context
- Developed by Niantic, an American software development company, in partnership with Nintendo and The Pokémon Company.
- Utilises proprietary technology from Google Maps to create the game world.
- Said to have redefined the realm of mobile gaming through its innovative use of existing technologies.
Audience Reception
- Experienced a huge uptake in players, becoming the most downloaded app in its first week in App Store history.
- Received positive and negative attention from media outlets upon release.
- Encouraged physical exercise and social interaction, with group meet-ups and events organised between players.
- Criticism stemmed from concerns over player safety, trespassing issues and prompting dangerous behaviour.
Representation
- Built upon the extensive lore of the Pokemon franchise, incorporating hundreds of creatures with varied designs and attributes.
- Pokemon are categorised by ‘types’, which provide a simple way to classify and understand the game’s complex system.
- Empowers players by giving them the title of ‘Pokemon Trainer’, providing a sense of achievement and progression.
Media Language
- Uses geo-based AR technology to incorporate real-world locations into the gaming experience.
- Visual language includes bright, bold graphics and familiar Pokemon designs to leverage nostalgia from existing fans of the franchise.
- User Interface is accessible and intuitive, designed to be user-friendly even for those not familiar with the traditional Pokemon games.
Context of Industry
- Pokemon Go generated more than $1 billion in its first year, highlighting its significant economic impact.
- Has had a lasting impact on the mobile gaming industry and set a high bar for AR gaming applications.
- Led to further development in AR and VR gaming technology, setting trends and attracting significant investment in the sector.