Data Compression

Introduction to Data Compression

  • Data Compression refers to the process of reducing the amount of data required for the storage or transmission of information.
  • It helps in saving storage space, speeds up file transfer, and can improve information processing performance in many scenarios.

Methods of Data Compression

  • Data compression involves two primary methods, namely Lossless Compression and Lossy Compression.

Lossless Data Compression

  • Lossless Compression is a type of data compression that involves no loss of original information after decompression.
  • It is commonly used for scenarios requiring exact reproduction, such as text, programming code, and certain types of imaging and multimedia.
  • Common examples include ZIP files and GIF images.
  • Techniques for lossless compression include Run-Length Encoding, Huffman Coding, and the Lempel-Ziv (LZ-77) algorithm.

Lossy Data Compression

  • Lossy Compression, in contrast, eliminates “unnecessary” bits of information and reduces data size significantly, which could result in a loss in quality.
  • This method is predominantly useful for audio, video, and image files, where a slight loss of quality is not as noticeable.
  • A well-known example is the MP3 audio format and JPEG format for images.
  • Techniques include quantization, used to reduce the precision of certain types of data, and transform coding, which converts the data into a representation that can be more efficiently compressed.

The Compression Ratio

  • The Compression Ratio is a measure utilised to evaluate the efficiency of a data compression algorithm. It is calculated as the size of the compressed data divided by the original data size.

Data Compression in Computer Systems

  • Data compression plays a crucial role in efficient storage and transfer of data, allowing for more effective use of storage space and transmission bandwidth.
  • In computer systems, data compression is often implemented in the file system, network transmission, and certain types of software such as media players and web browsers.