The angle between two planes
The angle between two planes
Angle Between Two Planes Overview
- The angle between two planes refers to the angle formed by their normal vectors.
- Normal vectors are perpendicular (or ‘normal’) to their respective planes. It is this perpendicularity that provides the key to calculating the angle between the planes.
- The angle between two planes can vary from 0° (when the planes are identical) to 180° (when the planes are opposite).
Determining Normal Vectors
- Each plane in a three-dimensional space has an equation of the form Ax + By + Cz = D.
- The coefficients A, B, and C from this equation represent the components of the normal vector.
- For instance, for the plane 2x + 3y - z = 5, the normal vector is (2, 3, -1).
Calculating the Angle
- The dot product formula for vectors, known as the scalar product, can be adapted to calculate the angle between two planes.
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Given two normal vectors a and b, the cosine of the angle (θ) between them is given by:
cos(θ) = (a . b) / (||a|| ||b||)
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Here, ‘a . b’ represents the dot product of a and b, while **’ a ‘** and **’ b ‘** represent the magnitudes (lengths) of these vectors.
Angles Greater than 90°
- The scalar product formula only gives the acute angle (less than or equal to 90°) between two planes.
- To find the obtuse angle (greater than 90°), subtract the acute angle from 180°.
Example
- Suppose we have two planes with equations 2x + y - z = 3 and x -2y + 3z = 4.
- First, extract the normal vectors: (2, 1, -1) and (1, -2, 3).
- Second, calculate the dot product and resultant magnitude, and apply the scalar product formula to find the acute angle.
- Lastly, to find the obtuse angle, subtract the acute value from 180°.
Further Tips
- Remember to always express your final answer in degrees unless the question specifically asks for a different unit.
- Get comfortable with vector calculations, particularly calculating the dot product and the magnitude of a vector, as this forms the bulk of finding the angle between two planes.
- Remember the process: find the normal vectors, perform the scalar product calculation, then adjust if an obtuse angle is required.
- Also keep in mind the range of possible angles between two planes - 0° to 180° inclusive - to verify whether your final answer is sensible.