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A Level Media Studies Eduqas
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A Level Media Studies Eduqas
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A Level Media Studies Eduqas
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Advertising
Comparative analysis of charity campaign posters
Reception theory
Interpretations and responses to the product
Online and social media around chosen advert
Target audience
The making of the advert- encoding model
Applying representation theory to charity advertising
Analysis of representation in charity advertising
Applying Barthes to charity advertising
Intertextuality in charity advert
Combination of elements in charity advert
Semiotic analysis of charity advert
Your chosen campaign (eg. NSPCC)
Codes and conventions of charity advertising
Charity Advertising
Media Language related to moving image texts
Audio-visual adverts
Identity Theory
Representation theory (Hall)
Sterotypes
Gender
Applying Barthes to commercial print advertising
Media Language
Semiotic analysis of Dior print advert
Commercial print advertising
From Wales to Hollywood
The BBFC website
Regulatory Framework of film in the UK
Importance of Social Media Marketing
Attracting Global Audiences
Importance of High Production Values
Chosen Film Posters- Genre theory
Chosen Film Posters- Sense of narrative
Chosen Film Posters- Media Language
Chosen Film Posters- Genre codes
Chosen Film Posters- Overviews
Chosen Film Option 2- Fact File
Chosen Film Option 1- Fact File
Process of exhibition
Process of distribultion (including marketing(
Process of production
Diversification
Vertical Integration
Conglomerate ownership
Patterns of ownership and control
Top Grossing Films
The Film Industry
Investigating the Media (AS Unit 1)
Media Language: Use of action and enigma codes (Barthes)
Media Language: Non-linear Naratives eg episodic, circular
Media Language: Linear Narratives (Todorov)
Media Language: Narrative Construction
Media Language: Intertextuality
Media Language: Hybridity
Media Language: Genre Cycles (Thomas Schatz)
Media Language: Tzvetan Todorov
Media Language: Steve Neale
Media Language: Genre Codes
Media Language: Polysemy
Media Language: Montage
Media Language: Juxtaposition
Media Language: Anchorage
From Wales to Hollywood: The BBFC website
From Wales to Hollywood: Regulatory Framework of film in the UK
From Wales to Hollywood: Importance of Social Media Marketing
From Wales to Hollywood: Attracting Global Audiences
From Wales to Hollywood: Importance of High Production Values
From Wales to Hollywood: Chosen Film Posters- Genre theory
From Wales to Hollywood: Chosen Film Posters- Sense of narrative
From Wales to Hollywood: Chosen Film Posters- Media Language
From Wales to Hollywood: Chosen Film Posters- Genre codes
From Wales to Hollywood: Chosen Film Posters- Overviews
From Wales to Hollywood: Chosen Film Option 2- Fact File
From Wales to Hollywood: Chosen Film Option 1- Fact File
From Wales to Hollywood: Process of exhibition
From Wales to Hollywood: Process of distribultion (including marketing(
From Wales to Hollywood: Process of production
From Wales to Hollywood: Diversification
From Wales to Hollywood: Vertical Integration
From Wales to Hollywood: Conglomerate ownership
From Wales to Hollywood: Patterns of ownership and control
From Wales to Hollywood: Top Grossing Films
From Wales to Hollywood: The Film Industry
Newspapers: Apply End of Audience theory (Clay Shirky)
Newspapers: Apply reception theory (Hall)
Newspapers: Impact of BBC PSB profile on representation of news events
Newspapers: How radio listeners interact, participate and respond
Newspapers: Use of interviews in radio news
Newspapers: Mode of address of radio news
Newspapers: Programme format of radio news
Newspapers: Codes and conventions of radio news
Newspapers: Radio News (eg. The Today programme)
Newspapers: Codes and conventions of the online form
Newspapers: News Websites (eg. Wales Online)
Newspapers: Social media and 'end of audiences' theory
Newspapers: Media language of the form
Newspapers: Audience of chosen example (Eg. Daily Mirror)
Newspapers: Brand identity
Newspapers: Online website in relation to print edition
Newspapers: Regulatory framework
Newspapers: Convergence
Newspapers: Impact of technological changes
Newspapers: Ownership and Funding (eg. Trinity Mirror group)
Newspapers: Nature of circulation
Newspapers: Nature of distribution
Newspapers: Nature of production
Newspapers: Impact of industry context on representation
Newspapers: Research Industry Context (Eg. Trinity Mirror)
Newspapers: Apply representation theory
Newspapers: Audience response
Newspapers: Communication of ideologies
Newspapers: Selection, combination and mediation
Newspapers: Analyse representation of national identity
Newspapers: Analyse representation of events
Newspapers: Apply Barthes theory to example
Newspapers: Semiotic analysis of chosen example (eg. The Daily Mirror cover)
Newspapers: Key topic terms
Newspapers: Media Language
Newspapers: Broadsheets
Newspapers: Tabloids
Newspapers: Points of view
Newspapers: Constructing reality
Newspapers: Codes and conventions
Music Video: Target audience
Music Video: Reception theory
Music Video: Interpretations/responses
Music Video: Issues surrounding represnetations
Music Video: Comparing contrasting examples
Music Video: Beyonce- media language
Music Video: Beyonce- still image representations
Music Video: Beyonce- Run The World (Girls)
Music Video: Video before 2000- Messages and values
Music Video: Video before 2000- Audience appeal
Music Video: Video before 2000- Media Language
Music Video: Video before 2000- Conventions of the form present
Music Video: Video before 2000- Socio-historical context
Music Video: Video before 2000- Changing representations
Music Video: Chosen Video before 2000 (eg. Thriller, 1983)
Music Video: History
Music Video as a marketing device
Music Video: Defining features of the form
Music Video: Purpose
Advertising: Comparative analysis of charity campaign posters
Advertising: Reception theory
Advertising: Interpretations and responses to the product
Advertising: Online and social media around chosen advert
Advertising: Target audience
Advertising: The making of the advert- encoding model
Advertising: Applying representation theory to charity advertising
Advertising: Analysis of representation in charity advertising
Advertising: Applying Barthes to charity advertising
Advertising: Intertextuality in charity advert
Advertising: Combination of elements in charity advert
Advertising: Semiotic analysis of charity advert
Advertising: Your chosen campaign (eg. NSPCC)
Advertising: Codes and conventions of charity advertising
Advertising: Charity Advertising
Advertising: Media Language related to moving image texts
Advertising: Audio-visual adverts
Advertising: Identity Theory
Advertising: Representation theory (Hall)
Advertising: Sterotypes
Advertising: Gender
Advertising: Applying Barthes to commercial print advertising
Advertising: Media Language
Advertising: Semiotic analysis of Dior print advert
Advertising: Commercial print advertising
Magazines
Audience- Hall
Representations- Gauntlett, Van Zoonen, bell hooks
Online versions
Brand Loyalty
Magazine funding
Ownership issues
Advertisers
Audiences, readership profiles
Regulation of industry- IPSO
Publishing Houses- circulation and subscription
Industry context of publishing houses
Industry- Mainstream Publishing
Comparison of 1960s and contemporary women's magazines
Codes and conventions
Media Language- Barthes/Strauss
Emergence of the form
Representation issues
Social and Cultural issues
Media Language
Use of action and enigma codes (Barthes)
Non-linear Naratives eg episodic, circular
Linear Narratives (Todorov)
Narrative Construction
Intertextuality
Hybridity
Genre Cycles (Thomas Schatz)
Tzvetan Todorov
Steve Neale
Genre Codes
Polysemy
Montage
Juxtaposition
Anchorage
Media in the Global Age (A2 Unit 3)
Video Games: Fans as part of a participatory culture
Video Games: Fans' construction of social and cultural identities
Video Games: Fans as active participants in textual meaning
Video Games: Henry Jenkins
Video Games: Reaching audiences through different platforms
Video Games: Targeting audiences
Video Games: Marketing
Video Games: Alternative Genres
Video Games: Action Led- Debate around Bandura
Video Games: Action Led- Stereotyping
Video Games: Action Led- Representations of social and cultural groups
Video Games: Action Led- Apply Media Language- Barthes
Video Games: Action Led- Technical, video and audio codes
Video Games: Action Led- Codes and Conventions of narrative
Video Games: Action Led- Codes and Conventions of form
Video Games: Synergies between video game and other media forms
Video Games: Diversification
Video Games: Vertical Integration
Video Games: Conglomerate Ownership
Video Games: Patterns of ownership and control
Video Games: Structure of the industry
Magazines: Audience- Hall
Magazines: Representations- Gauntlett, Van Zoonen, bell hooks
Magazines: Online versions
Magazines: Brand Loyalty
Magazines: Magazine funding
Magazines: Ownership issues
Magazines: Advertisers
Magazines: Audiences, readership profiles
Magazines: Regulation of industry- IPSO
Magazines: Publishing Houses- circulation and subscription
Magazines: Industry context of publishing houses
Magazines: Industry- Mainstream Publishing
Magazines: Comparison of 1960s and contemporary women's magazines
Magazines: Codes and conventions
Magazines: Media Language- Barthes/Strauss
Magazines: Emergence of the form
Magazines: Representation issues
Magazines: Social and Cultural issues
Television: Reception Theory
Television: Representation- Hall, Gauntlett, Van Zoonen, bell hooks
Television: Media Language- Todorov, Barthes, Neale, Levi Strauss, Baudrillard
Television: Application of Critical Perspectives
Television: Audience
Television: Set Text (Key Scenes, Genre conventions, contexts)
Television: European Television Industry
Television: Hinterland- Social/cultural context
Television: Hinterland
Television: Developments in Crime Drama
Television: 1990s Crime Drama- analysis of genre and representation
Television: 1990s Crime Drama- genre codes and conventions
Television: Ministry of Culture/ RTB in Denmark
Television: Ofcom
Television: Public Service Broadcasting
Television: Television Funding
Television: Channel Branding
Television: TV scheduling, especially genre
Music Video
Target audience
Reception theory
Interpretations/responses
Issues surrounding represnetations
Comparing contrasting examples
Beyonce- still image representations
Beyonce- media language
Beyonce- Run The World (Girls)
Video before 2000- Messages and values
Video before 2000- Audience appeal
Video before 2000- Media Language
Video before 2000- Conventions of the form present
Video before 2000- Socio-historical context
Video before 2000- Changing representations
Chosen Video before 2000 (eg. Thriller, 1983)
History
Music Video as a marketing device
Defining features of the form
Purpose
Newspapers
Apply End of Audience theory (Clay Shirky)
Apply reception theory (Hall)
Impact of BBC PSB profile on representation of news events
How radio listeners interact, participate and respond
Use of interviews in radio news
Mode of address of radio news
Programme format of radio news
Codes and conventions of radio news
Radio News (eg. The Today programme)
Codes and conventions of the online form
News Websites (eg. Wales Online)
Social media and 'end of audiences' theory
Audience of chosen example (Eg. Daily Mirror)
Media language of the form
Brand identity
Online website in relation to print edition
Regulatory framework
Convergence
Impact of technological changes
Ownership and Funding (eg. Trinity Mirror group)
Nature of circulation
Nature of distribution
Nature of production
Impact of industry context on representation
Research Industry Context (Eg. Trinity Mirror)
Apply representation theory
Audience response
Communication of ideologies
Selection, combination and mediation
Analyse representation of national identity
Analyse representation of events
Apply Barthes theory to example
Semiotic analysis of chosen example (eg. The Daily Mirror cover)
Key topic terms
Media Language
Broadsheets
Tabloids
Points of view
Constructing reality
Codes and conventions
Television
Reception Theory
Representation- Hall, Gauntlett, Van Zoonen, bell hooks
Media Language- Todorov, Barthes, Neale, Levi Strauss, Baudrillard
Application of Critical Perspectives
Audience
Set Text (Key Scenes, Genre conventions, contexts)
European Television Industry
Hinterland- Social/cultural context
Hinterland
Developments in Crime Drama
1990s Crime Drama- analysis of genre and representation
1990s Crime Drama- genre codes and conventions
Ministry of Culture/ RTB in Denmark
Ofcom
Public Service Broadcasting
Television Funding
Channel Branding
TV scheduling, especially genre
Video Games
Fans as part of a participatory culture
Fans' construction of social and cultural identities
Fans as active participants in textual meaning
Henry Jenkins
Reaching audiences through different platforms
Targeting audiences
Marketing
Alternative Genres
Action Led- Debate around Bandura
Action Led- Stereotyping
Action Led- Representations of social and cultural groups
Action Led- Apply Media Language- Barthes
Action Led- Technical, video and audio codes
Action Led- Codes and Conventions of narrative
Action Led- Codes and Conventions of form
Synergies between video game and other media forms
Diversification
Vertical Integration
Conglomerate Ownership
Patterns of ownership and control
Structure of the industry