Marketing

Marketing

Definition

  • Marketing is the process of promoting and selling products or services, in this case, video games. This involves strategies to create a connection between the product and potential customers.

Key Concepts

  • Target Audience is a specific group of people likely to be interested in the video game based on various factors, such as age, gender, and interests.
  • Promotional Techniques: These are tactics used to attract and retain customers, such as teasers, trailers, discounts, loot boxes, in-game promotions, and more.

Marketing Mix in Video Games

  • Product: Video game design involves considering factors like graphics, gameplay, and story to determine what will likely appeal to the target audience.
  • Price: Factors to consider include production costs, potential profits, and what consumers are willing to pay.
  • Place: The choice of where to sell a video game can significantly impact its success. Both physical stores and digital platforms like Steam or the PlayStation Store are utilised.
  • Promotion: Involves the use of advertising campaigns, trailers, social media, gaming expos, influencers, and critical reviews.

Strategies

  • Branding is creating a unique image and name for a product that makes it stand out from competitors.
  • Cross-Media Convergence is the linking of video games to other media forms like movies, music, and merchandise.
  • Synergy involves collaboration between different sectors of a media conglomerate to promote a product more effectively.

Stakeholders in Game Marketing

  • Game Developers create the game and often help promote it.
  • Publishers fund the production of the game and are typically responsible for its marketing.
  • Consumers are the target audience who video games are marketed to.
  • Game Retailers sell the games, often promoting upcoming games through their platforms.

Criticisms & Controversies

  • Criticisms of video game marketing tactics often focus on misrepresentation of games in advertisements, targeting vulnerable demographics such as children or people prone to gambling, and aggressive microtransactions.
  • Violence, sexism, and other controversial content in promotional material can also lead to criticism.

Regulation

  • Bodies like the Advertising Standards Authority (ASA) in the UK regulate the advertising and promotion of video games.
  • The Video Standards Council Rating Board (VSC) regulates promotional material supplied on the packaging of physical games.
  • Digital platforms like social media have revolutionised video game marketing, allowing for targeted advertising, direct interaction with consumers, and viral marketing campaigns.
  • The use of streamers and influencers to promote games is a rising trend, leveraging their fanbase and credibility to reach potential customers.