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A Level Drama and Theatre OCR
– Revision Content
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A Level Drama and Theatre OCR
free revision notes.
A Level Drama and Theatre OCR
– Topics
A Day in the Death of Joe Egg
A Day in the Death of Joe Egg: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
A Day in the Death of Joe Egg: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
A Day in the Death of Joe Egg: Sound design (direction, amplification, music, sound effects)
A Day in the Death of Joe Egg: Lighting design (direction, colour, intensity, special effects)
A Day in the Death of Joe Egg: Costume design (including hair and make-up)
A Day in the Death of Joe Egg: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
A Day in the Death of Joe Egg: Prop design
A Day in the Death of Joe Egg: relationships between performers and audience
A Day in the Death of Joe Egg: use of performance space
A Day in the Death of Joe Egg: performance conventions
A Day in the Death of Joe Egg: theatrical conventions of the period
A Day in the Death of Joe Egg: historical context
A Day in the Death of Joe Egg: cultural context
A Day in the Death of Joe Egg: social context
A Day in the Death of Joe Egg: stage directions
A Day in the Death of Joe Egg: dramatic climax
A Day in the Death of Joe Egg: development of pace and rhythm
A Day in the Death of Joe Egg: creation of mood and atmosphere
A Day in the Death of Joe Egg: character motivation and interaction
A Day in the Death of Joe Egg: sub-text
A Day in the Death of Joe Egg: language
A Day in the Death of Joe Egg: style
A Day in the Death of Joe Egg: form
A Day in the Death of Joe Egg: characters
A Day in the Death of Joe Egg: structure
A Day in the Death of Joe Egg: genre
Amadeus
Amadeus: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Amadeus: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Amadeus: Sound design (direction, amplification, music, sound effects)
Amadeus: Lighting design (direction, colour, intensity, special effects)
Amadeus: Costume design (including hair and make-up)
Amadeus: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Amadeus: Prop design
Amadeus: relationships between performers and audience
Amadeus: use of performance space
Amadeus: performance conventions
Amadeus: theatrical conventions of the period
Amadeus: historical context
Amadeus: cultural context
Amadeus: social context
Amadeus: stage directions
Amadeus: dramatic climax
Amadeus: development of pace and rhythm
Amadeus: creation of mood and atmosphere
Amadeus: sub-text
Amadeus: character motivation and interaction
Amadeus: language
Amadeus: style
Amadeus: form
Amadeus: characters
Amadeus: structure
Amadeus: genre
Antigone
Antigone: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Antigone: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Antigone: Sound design (direction, amplification, music, sound effects)
Antigone: Lighting design (direction, colour, intensity, special effects)
Antigone: Costume design (including hair and make-up)
Antigone: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Antigone: Prop design
Antigone: relationships between performers and audience
Antigone: use of performance space
Antigone: performance conventions
Antigone: theatrical conventions of the period
Antigone: historical context
Antigone: cultural context
Antigone: social context
Antigone: stage directions
Antigone: dramatic climax
Antigone: development of pace and rhythm
Antigone: creation of mood and atmosphere
Antigone: character motivation and interaction
Antigone: sub-text
Antigone: language
Antigone: style
Antigone: form
Antigone: characters
Antigone: structure
Antigone: genre
Black Watch
Black Watch: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Black Watch: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Black Watch: Sound design (direction, amplification, music, sound effects)
Black Watch: Lighting design (direction, colour, intensity, special effects)
Black Watch: Costume design (including hair and make-up)
Black Watch: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Black Watch: Prop design
Black Watch: relationships between performers and audience
Black Watch: use of performance space
Black Watch: performance conventions
Black Watch: theatrical conventions of the period
Black Watch: historical context
Black Watch: cultural context
Black Watch: social context
Black Watch: stage directions
Black Watch: dramatic climax
Black Watch: development of pace and rhythm
Black Watch: creation of mood and atmosphere
Black Watch: character motivation and interaction
Black Watch: sub-text
Black Watch: language
Black Watch: style
Black Watch: form
Black Watch: characters
Black Watch: structure
Black Watch: genre
Caligula
Caligula: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Caligula: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Caligula: Sound design (direction, amplification, music, sound effects)
Caligula: Lighting design (direction, colour, intensity, special effects)
Caligula: Costume design (including hair and make-up)
Caligula: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Caligula: Prop design
Caligula: relationships between performers and audience
Caligula: use of performance space
Caligula: performance conventions
Caligula: theatrical conventions of the period
Caligula: historical context
Caligula: cultural context
Caligula: social context
Caligula: stage directions
Caligula: dramatic climax
Caligula: development of pace and rhythm
Caligula: creation of mood and atmosphere
Caligula: character motivation and interaction
Caligula: sub-text
Caligula: language
Caligula: style
Caligula: form
Caligula: characters
Caligula: structure
Caligula: genre
Caucasian Chalk Circle
Caucasian Chalk Circle: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Caucasian Chalk Circle: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Caucasian Chalk Circle: Sound design (direction, amplification, music, sound effects)
Caucasian Chalk Circle: Lighting design (direction, colour, intensity, special effects)
Caucasian Chalk Circle: Costume design (including hair and make-up)
Caucasian Chalk Circle: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Caucasian Chalk Circle: Prop design
Caucasian Chalk Circle: relationships between performers and audience
Caucasian Chalk Circle: use of performance space
Caucasian Chalk Circle: performance conventions
Caucasian Chalk Circle: theatrical conventions of the period
Caucasian Chalk Circle: historical context
Caucasian Chalk Circle: cultural context
Caucasian Chalk Circle: social context
Caucasian Chalk Circle: stage directions
Caucasian Chalk Circle: dramatic climax
Caucasian Chalk Circle: development of pace and rhythm
Caucasian Chalk Circle: creation of mood and atmosphere
Caucasian Chalk Circle: character motivation and interaction
Caucasian Chalk Circle: sub-text
Caucasian Chalk Circle: language
Caucasian Chalk Circle: style
Caucasian Chalk Circle: form
Caucasian Chalk Circle: characters
Caucasian Chalk Circle: structure
Caucasian Chalk Circle: genre
Cloud Nine
Cloud Nine: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Cloud Nine: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Cloud Nine: Sound design (direction, amplification, music, sound effects)
Cloud Nine: Lighting design (direction, colour, intensity, special effects)
Cloud Nine: Costume design (including hair and make-up)
Cloud Nine: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Cloud Nine: Prop design
Cloud Nine: relationships between performers and audience
Cloud Nine: use of performance space
Cloud Nine: performance conventions
Cloud Nine: theatrical conventions of the period
Cloud Nine: historical context
Cloud Nine: cultural context
Cloud Nine: social context
Cloud Nine: stage directions
Cloud Nine: dramatic climax
Cloud Nine: development of pace and rhythm
Cloud Nine: creation of mood and atmosphere
Cloud Nine: character motivation and interaction
Cloud Nine: sub-text
Cloud Nine: language
Cloud Nine: style
Cloud Nine: form
Cloud Nine: characters
Cloud Nine: structure
Cloud Nine: genre
Earthquakes in London
Earthquakes in London: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Earthquakes in London: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Earthquakes in London: Sound design (direction, amplification, music, sound effects)
Earthquakes in London: Lighting design (direction, colour, intensity, special effects)
Earthquakes in London: Costume design (including hair and make-up)
Earthquakes in London: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Earthquakes in London: Prop design
Earthquakes in London: use of performance space
Earthquakes in London: relationships between performers and audience
Earthquakes in London: performance conventions
Earthquakes in London: theatrical conventions of the period
Earthquakes in London: historical context
Earthquakes in London: cultural context
Earthquakes in London: social context
Earthquakes in London: stage directions
Earthquakes in London: dramatic climax
Earthquakes in London: development of pace and rhythm
Earthquakes in London: creation of mood and atmosphere
Earthquakes in London: character motivation and interaction
Earthquakes in London: sub-text
Earthquakes in London: language
Earthquakes in London: style
Earthquakes in London: form
Earthquakes in London: structure
Earthquakes in London: characters
Earthquakes in London: genre
Frankenstein
Frankenstein: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Frankenstein: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Frankenstein: Sound design (direction, amplification, music, sound effects)
Frankenstein: Lighting design (direction, colour, intensity, special effects)
Frankenstein: Costume design (including hair and make-up)
Frankenstein: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Frankenstein: Prop design
Frankenstein: relationships between performers and audience
Frankenstein: use of performance space
Frankenstein: performance conventions
Frankenstein: theatrical conventions of the period
Frankenstein: historical context
Frankenstein: cultural context
Frankenstein: social context
Frankenstein: stage directions
Frankenstein: dramatic climax
Frankenstein: development of pace and rhythm
Frankenstein: creation of mood and atmosphere
Frankenstein: character motivation and interaction
Frankenstein: sub-text
Frankenstein: language
Frankenstein: style
Frankenstein: form
Frankenstein: characters
Frankenstein: structure
Frankenstein: genre
Hamlet
Hamlet: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Hamlet: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Hamlet: Sound design (direction, amplification, music, sound effects)
Hamlet: Lighting design (direction, colour, intensity, special effects)
Hamlet: Costume design (including hair and make-up)
Hamlet: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Hamlet: Prop design
Hamlet: relationships between performers and audience
Hamlet: use of performance space
Hamlet: performance conventions
Hamlet: theatrical conventions of the period
Hamlet: historical context
Hamlet: cultural context
Hamlet: social context
Hamlet: stage directions
Hamlet: dramatic climax
Hamlet: development of pace and rhythm
Hamlet: creation of mood and atmosphere
Hamlet: character motivation and interaction
Hamlet: sub-text
Hamlet: language
Hamlet: style
Hamlet: form
Hamlet: characters
Hamlet: structure
Hamlet: genre
House of Bernarda Alba
House of Bernarda Alba: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
House of Bernarda Alba: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
House of Bernarda Alba: Sound design (direction, amplification, music, sound effects)
House of Bernarda Alba: Lighting design (direction, colour, intensity, special effects)
House of Bernarda Alba: Costume design (including hair and make-up)
House of Bernarda Alba: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
House of Bernarda Alba: Prop design
House of Bernarda Alba: relationships between performers and audience
House of Bernarda Alba: use of performance space
House of Bernarda Alba: performance conventions
House of Bernarda Alba: theatrical conventions of the period
House of Bernarda Alba: historical context
House of Bernarda Alba: cultural context
House of Bernarda Alba: social context
House of Bernarda Alba: stage directions
House of Bernarda Alba: dramatic climax
House of Bernarda Alba: development of pace and rhythm
House of Bernarda Alba: creation of mood and atmosphere
House of Bernarda Alba: character motivation and interaction
House of Bernarda Alba: sub-text
House of Bernarda Alba: language
House of Bernarda Alba: style
House of Bernarda Alba: form
House of Bernarda Alba: characters
House of Bernarda Alba: structure
House of Bernarda Alba: genre
King Lear
King Lear: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
King Lear: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
King Lear: Sound design (direction, amplification, music, sound effects)
King Lear: Lighting design (direction, colour, intensity, special effects)
King Lear: Costume design (including hair and make-up)
King Lear: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
King Lear: Prop design
King Lear: relationships between performers and audience
King Lear: use of performance space
King Lear: performance conventions
King Lear: theatrical conventions of the period
King Lear: historical context
King Lear: cultural context
King Lear: social context
King Lear: stage directions
King Lear: dramatic climax
King Lear: development of pace and rhythm
King Lear: creation of mood and atmosphere
King Lear: character motivation and interaction
King Lear: sub-text
King Lear: language
King Lear: style
King Lear: form
King Lear: characters
King Lear: structure
King Lear: genre
Live Like Pigs
Live Like Pigs: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Live Like Pigs: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Live Like Pigs: Sound design (direction, amplification, music, sound effects)
Live Like Pigs: Lighting design (direction, colour, intensity, special effects)
Live Like Pigs: Costume design (including hair and make-up)
Live Like Pigs: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Live Like Pigs: Prop design
Live Like Pigs: relationships between performers and audience
Live Like Pigs: use of performance space
Live Like Pigs: performance conventions
Live Like Pigs: theatrical conventions of the period
Live Like Pigs: historical context
Live Like Pigs: cultural context
Live Like Pigs: social context
Live Like Pigs: stage directions
Live Like Pigs: dramatic climax
Live Like Pigs: development of pace and rhythm
Live Like Pigs: creation of mood and atmosphere
Live Like Pigs: character motivation and interaction
Live Like Pigs: sub-text
Live Like Pigs: language
Live Like Pigs: style
Live Like Pigs: form
Live Like Pigs: characters
Live Like Pigs: structure
Live Like Pigs: genre
Live Theatre Production
Live Theatre Production: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Live Theatre Production: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Live Theatre Production: Sound design (direction, amplification, music, sound effects)
Live Theatre Production: Lighting design (direction, colour, intensity, special effects)
Live Theatre Production: Costume design (including hair and make-up)
Live Theatre Production: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Live Theatre Production: Prop design
Live Theatre Production: relationships between performers and audience
Live Theatre Production: use of performance space
Live Theatre Production: performance conventions
Live Theatre Production: theatrical conventions of the period
Live Theatre Production: historical context
Live Theatre Production: cultural context
Live Theatre Production: social context
Live Theatre Production: stage directions
Live Theatre Production: dramatic climax
Live Theatre Production: development of pace and rhythm
Live Theatre Production: creation of mood and atmosphere
Live Theatre Production: character motivation and interaction
Live Theatre Production: sub-text
Live Theatre Production: language
Live Theatre Production: style
Live Theatre Production: form
Live Theatre Production: characters
Live Theatre Production: structure
Live Theatre Production: genre
Necessary Targets
Necessary Targets: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Necessary Targets: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Necessary Targets: Sound design (direction, amplification, music, sound effects)
Necessary Targets: Lighting design (direction, colour, intensity, special effects)
Necessary Targets: Costume design (including hair and make-up)
Necessary Targets: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Necessary Targets: Prop design
Necessary Targets: relationships between performers and audience
Necessary Targets: use of performance space
Necessary Targets: performance conventions
Necessary Targets: theatrical conventions of the period
Necessary Targets: historical context
Necessary Targets: cultural context
Necessary Targets: social context
Necessary Targets: stage directions
Necessary Targets: dramatic climax
Necessary Targets: development of pace and rhythm
Necessary Targets: creation of mood and atmosphere
Necessary Targets: character motivation and interaction
Necessary Targets: sub-text
Necessary Targets: language
Necessary Targets: style
Necessary Targets: form
Necessary Targets: characters
Necessary Targets: structure
Necessary Targets: genre
Oh What a Lovely War
Oh What a Lovely War: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Oh What a Lovely War: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Oh What a Lovely War: Sound design (direction, amplification, music, sound effects)
Oh What a Lovely War: Lighting design (direction, colour, intensity, special effects)
Oh What a Lovely War: Costume design (including hair and make-up)
Oh What a Lovely War: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Oh What a Lovely War: Prop design
Oh What a Lovely War: relationships between performers and audience
Oh What a Lovely War: use of performance space
Oh What a Lovely War: performance conventions
Oh What a Lovely War: theatrical conventions of the period
Oh What a Lovely War: historical context
Oh What a Lovely War: cultural context
Oh What a Lovely War: social context
Oh What a Lovely War: stage directions
Oh What a Lovely War: dramatic climax
Oh What a Lovely War: development of pace and rhythm
Oh What a Lovely War: creation of mood and atmosphere
Oh What a Lovely War: character motivation and interaction
Oh What a Lovely War: sub-text
Oh What a Lovely War: language
Oh What a Lovely War: style
Oh What a Lovely War: form
Oh What a Lovely War: characters
Oh What a Lovely War: structure
Oh What a Lovely War: genre
Othello
Othello: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Othello: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Othello: Sound design (direction, amplification, music, sound effects)
Othello: Lighting design (direction, colour, intensity, special effects)
Othello: Costume design (including hair and make-up)
Othello: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Othello: Prop design
Othello: relationships between performers and audience
Othello: use of performance space
Othello: performance conventions
Othello: theatrical conventions of the period
Othello: historical context
Othello: cultural context
Othello: social context
Othello: stage directions
Othello: dramatic climax
Othello: development of pace and rhythm
Othello: creation of mood and atmosphere
Othello: character motivation and interaction
Othello: sub-text
Othello: language
Othello: style
Othello: form
Othello: characters
Othello: structure
Othello: genre
Stockholm
Stockholm: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Stockholm: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Stockholm: Sound design (direction, amplification, music, sound effects)
Stockholm: Lighting design (direction, colour, intensity, special effects)
Stockholm: Costume design (including hair and make-up)
Stockholm: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Stockholm: Prop design
Stockholm: relationships between performers and audience
Stockholm: use of performance space
Stockholm: performance conventions
Stockholm: theatrical conventions of the period
Stockholm: historical context
Stockholm: cultural context
Stockholm: social context
Stockholm: stage directions
Stockholm: dramatic climax
Stockholm: development of pace and rhythm
Stockholm: creation of mood and atmosphere
Stockholm: character motivation and interaction
Stockholm: sub-text
Stockholm: language
Stockholm: style
Stockholm: form
Stockholm: characters
Stockholm: structure
Stockholm: genre
Sweeney Todd
Sweeney Todd: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Sweeney Todd: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Sweeney Todd: Sound design (direction, amplification, music, sound effects)
Sweeney Todd: Lighting design (direction, colour, intensity, special effects)
Sweeney Todd: Costume design (including hair and make-up)
Sweeney Todd: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Sweeney Todd: Prop design
Sweeney Todd: relationships between performers and audience
Sweeney Todd: use of performance space
Sweeney Todd: performance conventions
Sweeney Todd: theatrical conventions of the period
Sweeney Todd: historical context
Sweeney Todd: cultural context
Sweeney Todd: social context
Sweeney Todd: stage directions
Sweeney Todd: dramatic climax
Sweeney Todd: development of pace and rhythm
Sweeney Todd: creation of mood and atmosphere
Sweeney Todd: character motivation and interaction
Sweeney Todd: sub-text
Sweeney Todd: language
Sweeney Todd: style
Sweeney Todd: form
Sweeney Todd: characters
Sweeney Todd: structure
Sweeney Todd: genre
The Crucible
The Crucible: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
The Crucible: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
The Crucible: Sound design (direction, amplification, music, sound effects)
The Crucible: Lighting design (direction, colour, intensity, special effects)
The Crucible: Costume design (including hair and make-up)
The Crucible: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
The Crucible: Prop design
The Crucible: relationships between performers and audience
The Crucible: use of performance space
The Crucible: performance conventions
The Crucible: theatrical conventions of the period
The Crucible: historical context
The Crucible: cultural context
The Crucible: social context
The Crucible: stage directions
The Crucible: dramatic climax
The Crucible: development of pace and rhythm
The Crucible: creation of mood and atmosphere
The Crucible: character motivation and interaction
The Crucible: sub-text
The Crucible: language
The Crucible: style
The Crucible: form
The Crucible: characters
The Crucible: structure
The Crucible: genre
The Long and the Short and the Tall
The Long and the Short and the Tall: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
The Long and the Short and the Tall: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
The Long and the Short and the Tall: Sound design (direction, amplification, music, sound effects)
The Long and the Short and the Tall: Lighting design (direction, colour, intensity, special effects)
The Long and the Short and the Tall: Costume design (including hair and make-up)
The Long and the Short and the Tall: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
The Long and the Short and the Tall: Prop design
The Long and the Short and the Tall: relationships between performers and audience
The Long and the Short and the Tall: use of performance space
The Long and the Short and the Tall: performance conventions
The Long and the Short and the Tall: theatrical conventions of the period
The Long and the Short and the Tall: historical context
The Long and the Short and the Tall: cultural context
The Long and the Short and the Tall: social context
The Long and the Short and the Tall: stage directions
The Long and the Short and the Tall: dramatic climax
The Long and the Short and the Tall: development of pace and rhythm
The Long and the Short and the Tall: creation of mood and atmosphere
The Long and the Short and the Tall: character motivation and interaction
The Long and the Short and the Tall: sub-text
The Long and the Short and the Tall: language
The Long and the Short and the Tall: style
The Long and the Short and the Tall: form
The Long and the Short and the Tall: characters
The Long and the Short and the Tall: structure
The Long and the Short and the Tall: genre
The Love of the Nightingale
The Love of the Nightingale: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
The Love of the Nightingale: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
The Love of the Nightingale: Sound design (direction, amplification, music, sound effects)
The Love of the Nightingale: Lighting design (direction, colour, intensity, special effects)
The Love of the Nightingale: Costume design (including hair and make-up)
The Love of the Nightingale: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
The Love of the Nightingale: Prop design
The Love of the Nightingale: relationships between performers and audience
The Love of the Nightingale: use of performance space
The Love of the Nightingale: performance conventions
The Love of the Nightingale: theatrical conventions of the period
The Love of the Nightingale: historical context
The Love of the Nightingale: cultural context
The Love of the Nightingale: social context
The Love of the Nightingale: stage directions
The Love of the Nightingale: dramatic climax
The Love of the Nightingale: development of pace and rhythm
The Love of the Nightingale: creation of mood and atmosphere
The Love of the Nightingale: character motivation and interaction
The Love of the Nightingale: sub-text
The Love of the Nightingale: language
The Love of the Nightingale: style
The Love of the Nightingale: form
The Love of the Nightingale: characters
The Love of the Nightingale: structure
The Love of the Nightingale: genre
The Visit
The Visit: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
The Visit: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
The Visit: Sound design (direction, amplification, music, sound effects)
The Visit: Lighting design (direction, colour, intensity, special effects)
The Visit: Costume design (including hair and make-up)
The Visit: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
The Visit: Prop design
The Visit: relationships between performers and audience
The Visit: use of performance space
The Visit: performance conventions
The Visit: theatrical conventions of the period
The Visit: historical context
The Visit: cultural context
The Visit: social context
The Visit: stage directions
The Visit: dramatic climax
The Visit: development of pace and rhythm
The Visit: creation of mood and atmosphere
The Visit: character motivation and interaction
The Visit: sub-text
The Visit: language
The Visit: style
The Visit: form
The Visit: characters
The Visit: structure
The Visit: genre
Woza Albert!
Woza Albert!: Performers' physical interpretation of character (build, age, height, facial features, movement, posture, gesture, facial expression)
Woza Albert!: Performers' vocal interpretation of character (accent, volume, pitch, timing, pace, intonation, phrasing, emotional range, delivery of lines)
Woza Albert!: Sound design (direction, amplification, music, sound effects)
Woza Albert!: Lighting design (direction, colour, intensity, special effects)
Woza Albert!: Costume design (including hair and make-up)
Woza Albert!: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)
Woza Albert!: Prop design
Woza Albert!: relationships between performers and audience
Woza Albert!: use of performance space
Woza Albert!: performance conventions
Woza Albert!: theatrical conventions of the period
Woza Albert!: historical context
Woza Albert!: cultural context
Woza Albert!: social context
Woza Albert!: stage directions
Woza Albert!: dramatic climax
Woza Albert!: development of pace and rhythm
Woza Albert!: creation of mood and atmosphere
Woza Albert!: character motivation and interaction
Woza Albert!: sub-text
Woza Albert!: language
Woza Albert!: style
Woza Albert!: form
Woza Albert!: characters
Woza Albert!: structure
Woza Albert!: genre