The Long and the Short and the Tall: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)

The Long and the Short and the Tall: Set design (revolves, trucks, projection, multimedia, pyrotechnics, smoke machines, flying)

Set Design Concepts

  • Revolve usage - A revolving stage can be used in The Long and the Short and the Tall to fluidly represent confined spaces such as the soldiers’ hut, but also to portray shifts in location or perspective. This can mirror the characters’ emotional journey and provide a deeper experience for the audience.
  • Utilizing Trucks - Trucks can be employed for bringing in or taking out pieces of set during scene changes. They also have the potential to heighten dramatic moments, for instance, when the Japanese prisoner is introduced.
  • Projection and Multimedia - The play may implement projection or multimedia elements to provide visual cues or atmospheric effects. This could bring forth the harsh realities of war, providing a more immersive experience.
  • Inclusion of Pyrotechnics - Pyrotechnics can be used in the play to underscore violent, disturbing scenes such as the explosion or illustrating the climax of the story real and enthralling.
  • Smoke Machines - Smoke machines can be effectively used to portray misty jungle conditions, adding to the tension and uncertainty. It can also be used as a cover during scene changes.
  • Flying techniques - Flying can be used to suggest larger structures, such as a hovering helicopter or rising flares, within the limited stage space. It can also help depict elements of surprise, drama, and tension.

Creating Atmosphere through Set Design

  • Establishing a Battle Environment - The set design must vividly create a battle-ridden environment to highlight the grim reality of war. Objects such as equipment, maps, and discarded ration cans can make the space look authentic and lived-in.
  • Creating Confinement - The set should convey a sense of confinement to depict the soldiers’ situation and their metaphorical entrapment in the dynamics of war and their individual conflicts.
  • Showing the Passage of Time - The set can be designed to show the passage of time, through the shifting light patterns, use of specific props, or changes in the set design.
  • Multisensory Experience - The set design should provide a multisensory experience, using audio and visual elements to create an immersive atmosphere, bringing to life the fear of war and the soldiers dilemma.

Play’s Themes Reflected in Set Design

  • War and Brutality - The Long and the Short and the Tall bears a strong anti-war message. The set should visually reinforce this, by showcasing the harshness and unglamorous aspects of warfare.
  • Class Conflict - Set can subtly highlight the class differences among the soldiers, through specific props and decorations.
  • Ethics and morals - The set design should aid in telling the story of blurred lines between right and wrong. Certain elements, such as the cage where the prisoner is kept or improvised weapons confiscated from him, can symbolize the ethical and moral dilemma faced by the soldiers.
  • Disparity Between the Soldiers and the Prisoner - The set design can effectively mirror the disparity between the soldiers and the Japanese prisoner, portraying a physical manifestation of the ‘us vs them’ narrative. This can be achieved through, for example, the placement of personal belongings or decoration of individual army bunks.