Stockholm: performance conventions

Stockholm: performance conventions

Conceptualising “Stockholm”

  • “Stockholm” by Bryony Lavery is a physical theatre piece with elements of dance and movement intricately woven into the narrative.
  • The use of highly stylised performances and non-naturalistic conventions is quite prominent.
  • Despite the narrative rooted in realism, the performance techniques often delve into the abstract and symbolic realms.

Use of Space and Set

  • The stage for “Stockholm” typically features a minimalist set-up, relying heavily on movement, lighting, and sound to dictate mood and location shifts.
  • The characters often create spaces within their movement, transforming a minimalist stage into a dynamic space.
  • Symbolism is inherent in the spatial elements; Todd and Kali’s ‘perfect’ home is a metaphor for their relationship façade.

Physicality and Movement

  • Physical theatre forms, particularly dance, are used to translate emotional intensity, escalating conflict, and underlying aggression.
  • The physical action sequences, like the body-miming and the violent dance sequence, are symbolic of the toxic dynamics of their relationship.
  • The choreography in the dance sequences demonstrates the power struggle and physical dominance characteristic of their relationship.
  • The physicality of the characters throughout the play, especially during aggressive sequences, defines their relationship dynamics.

Adoption of Multi-Roles

  • Both characters, Kali and Todd, play multiple roles that reflect their complex personalities and shifting power dynamics.
  • The multi-character playing allows the cross-cutting narrative to be maintained.

Lighting and Sound

  • Lighting and sound are significant performance conventions, contributing to the atmosphere, pacing, and transitions.
  • Shadows and spotlighting are used to emphasise tension and symbolism in the narrative.
  • Soundscape and music, particularly the ABBA soundtrack, play an integral part in setting the emotional tone and building character layers.